Fewer skills and attacks mapped to button pressing make for a more free-flowing experience - it's more eye-catching too, as characters leap and twist and generally kill in style.Īttendees of the Eurogamer Expo 2010 this weekend passed had a chance to see this for themselves.ĭragon Age 2 will be released on PC, PS3 and Xbox 360 in March. This allows BioWare a tighter grip on the story, although there will be plenty of player freedom within.īioWare has also limited the use of radial menus in an effort to curb the stop-start nature of Dragon Age 1. Players can save up to ten new World States in the Keep for future use. For a players decisions from Dragon Age: Origins and Dragon Age 2 to appear and alter the plot of Inquisition, players will need to sign into the Keep and input their decisions from those games. "You know," he added, "who's in charge of Ferelden, what happened with the Dwarves, who's running Orzammar? All of these things are reflected and accounted for in Dragon Age II."ĭragon Age 2 has opted for a pre-created main character called Hawke, who will be either female or male depending on your preference. Related: Dragon Age Theory: DA4 Will Take Place in Tevinter.
So that was our approach, and the importing stays true to that in the sense that the decisions your Warden made and the person they were all affects Dragon Age II. It's about entire an entire span of history and the whole world that's affected by what happens. "I've always seen Dragon Age as a franchise as about more than any one character. "We look at it as importing the world really," BioWare's lead game designer Mike Laidlaw explained to NowGamer. Like Mass Effect 2, the outcome of key events will be recorded, as will decisions such as who you saved and who you killed. You can't import Dragon Age: Origins characters into Dragon Age 2, but your old saves will shape the world you play in.